Daniel Sandner October 29, 2024SD 3.5 Medium: Skip Layer Guidance! (and Fix Composition, Hands, and Anatomy)Read more
Daniel Sandner September 25, 2024Latent Interpolate Upscale: Expanding FLUX and SDXL's Denoising RangeRead more
Daniel Sandner September 15, 2024Stable Audio Open: Custom Soundscapes and Sound Design LocallyRead more
Daniel Sandner September 11, 2024Hyper-SD LoRAs: Trajectory Segmented Destillation for Better and Faster Outputs in FLUX.1/SDXL/SD ModelsRead more
Daniel Sandner September 7, 2024Forge (UI) Ahead: LLM Vision and Text Prompt Engineering for FLUX.1Read more
Daniel Sandner July 20, 2024Distribution Matching Distillation (DMD2): Photorealism in Lesser Steps (ComfyUI Workflow and LoRA Solution)Read more
Daniel Sandner April 27, 2024NVIDIA's Align Your Steps (AYS): Improve Outputs in SD/SDXL/SVD with Sampling Schedule VoodooRead more
Daniel Sandner April 19, 2024Run Large Language Models Locally: A Practical Guide to Local LLMs (Llama3, Gemma, Mistral)Read more
Daniel Sandner April 14, 2024ELLA: Leveraging LLMs for Enhanced Semantic Alignment in SD 1.5Read more
Daniel Sandner February 19, 2024Ultimate Guide to SDXL: Mastering Photorealism in Generative Art for Begginers and AdvancedRead more
Daniel Sandner February 17, 2024Cinematix SDXL: Expert Tips and Advanced Techniques for Fine-Tuned Stable Diffusion Models Read more
Daniel Sandner February 4, 2024Face Models Without Training: Instant ID in A1111 ControlNet (ReActor Comparison)Read more
Daniel Sandner February 3, 2024Semantic Guidance SDXL: Instructing Diffusion using Semantic DimensionsRead more
Daniel Sandner November 15, 2023Temporal Consistency: SD Animations and AnimateDiff TechniquesRead more
Daniel Sandner November 12, 2023Latent Consistency Models (LCM) and LCM LoRAs: Faster Inference for Experiments and AnimationsRead more
Open Research October 19, 2023TensorRT Acceleration for RTX: Latest A1111 Extension from NVIDIA Adds SDXL Support and Higher Resolutions Read more
Open Research October 12, 2023Photomatix v2: Cinematic SDXL Styles and Refiner Tricks in SD 1.5 ModelRead more
Daniel Sandner October 11, 2023Sigma and Eta Noise: Image Variations in Latent Space and Fast Detail EffectsRead more
Daniel Sandner August 15, 2023TensorRT's 200% Speed Boost with a Catch: Accelerating Neural Networks using NVIDIA TechnologyRead more